I wanted to find out if anyone knows how using this modifier in 3dsmax can be achieved in Blender. http://docs.autodesk.com/3DSMAX/15/ENU/3ds-Max-Help/index.html?url=files/GUID-67E7E333-585A-4753-8A3A-FFD4A69957A6.htm,topicNumber=d30e102095 Thanks.
Hi all, Have you used the mirror mode in Skin modifier with Max 2011? I just cannot get it to work, everything is centered and xform is reset, I have used the mirror tresh value to get rid of all the red points etc. - yet it doesn't mirror anything. ever. Could this be a problem with 2011 64-bit or have you got it working?
Hi guys, I am working on a scene, where a symmetry modifier seems to crash the scene 80% of the time. Not just on 1 object, but on any object in the scene. All models are low res game stuff. A few textured cubes etc I have not have this issue before. Do any of you know what could cause it?
I noticed his video about Shell Modifier way back and it seems he is finally decided to release it if there is enough interest! I already contact him to try it out if possible so don't be shy and give a shout, share, contact him, comment, bug him, anything! ;) Looks pretty sweet and nice time saver in modeling! >>…
In Silo I find myself using "local move" a lot, and I'm really missing it in Maya. I believe the Max push modifier does the same thing. The closest I can get is a vertex selection with a move along normals, but this isn't quite the same and doesn't work on face or edge selections. Anyone know of any scripts that can do…
I'm having a weird issue with spline modeling in 3ds max. For some reason, when I add the surface modifier to my spline skeleton, I get this issue with some of the surface having double edges. Maybe this pic will help explain it a bit better: What's happening is some of the polies have 2 edges, instead they should just be…
I am trying to learn how to quickly rig my models with biped and skin so i can do some poses... Everything is going fine and i am getting the jist of it .. Except that after adding all my bones in the skin modifier, I start editing the envelopes and the viewport framerate just suddenly drops. The mesh is only a few…
*ignore bad uv map* I just retopologized my entire model in one day and was going to test peel it, but when I applied the symmetry modifier then added the uvw unwrap and quick peeled it, none of the symmetric islands were overlapping.. (note, I have not yet applied my own seems, I just used the pre-generated seems given…
Hello, Want to share my work. It is a 3dsmax Modifier for topology based weaving. It has many weaving options. https://youtu.be/H7JHSDuhb_g https://youtu.be/y_tI5qgbTi0 I'd be interested to know your opinions and/or suggestions. Hope you like it!
I'm the only one who hates the transparency of the Cage on the Projection modifier when the Shaded checker is activated? There isn't a way to give some color or make it less transparent (some option or script)? Is hard to see the area covered by the Cage with that opacity.