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Maya Local Move/Push Modifier?

polycounter lvl 16
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CheeseOnToast polycounter lvl 16
In Silo I find myself using "local move" a lot, and I'm really missing it in Maya. I believe the Max push modifier does the same thing. The closest I can get is a vertex selection with a move along normals, but this isn't quite the same and doesn't work on face or edge selections. Anyone know of any scripts that can do this?


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