I'd ask why they think you aren't progressing fast enough, do you have to read alot in your position? I'm not trying to offend, but once you know the job, you get used to the positions of where things are and don't have to hunt and read for them again. It sounds a lot like ADHD, with slow progression and stuff. I'm just…
Current progress : -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Hi Guys, I started to work on a Dwarf Slayer from Warhammer universe during my spare time. Here is the…
roughness is an average over an area so there's no correct value for a surface without taking that into account. measuring roughess and translating it into something that matches your specular model is probably all but impossible as such - as a surface gets further away from the viewer, progressively larger changes in…
Amplify Bloom brings Industry Level Post-Process Bloom to your projects in a comprehensive all-in-one package with high-quality features that can be toggled and tweaked to fulfill your project needs. AAA quality and flexibility at an indie affordable cost with premium support and professional development you can always…
This is a project that I've been working on for the past week or so. The guidelines were to take a model you have already created and to create a "new" and an "old" version. The project was to mostly focus working in the material editor and lighting settings in UDK. I choose my hand model and decided to mess around with…
Moar updates! First I'd like to share some clips I forgot to put here. I've made a playlist compiling all of our team's uploaded progress clips on my channel which you can view here: https://youtube.com/playlist?list=PLAMQDBIWmbhF8TG1M7VDabO40WAXRblBr&si=HexqgNv8OFY8l4Eg Here are the new clips I wanted to share! First is a…
I realized I didn't have a progress thread here for the Allegorithmic contest A Road Trip in 2016 My actual progress thread is here. I will be finishing this piece in the last 2 days, there is already some progress and didn't have much time to work on it but it is what it is! I wanted to focus on Modularity for the meshes…
Current progress: ____________________________________________________________ Greetings polycountians, I've started a new little project and decided to start sharing progress from the blockout phase, because why not. Here's the blockout: I've actually done a bit more progress but I'll share that a bit later for continuity…
I started off this project a few days ago and I decided to use polycount forum for my daily blog posting. This project is for the rookies, which will be due on the 31st May, so I'll finish this project by then.
I can see that, I'll try and experiment more with my post processing material to see if I can get it to a sweet spot. Thank you sm for the feedback, it helped a lot!