This is a project that I've been working on for the past week or so. The guidelines were to take a model you have already created and to create a "new" and an "old" version. The project was to mostly focus working in the material editor and lighting settings in UDK. I choose my hand model and decided to mess around with SSS in udk. So here is my first attempt at the model sheets. Any crits welcomed and appreciated! Thanks
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@Paul68Rageous Thanks, a lot of my classmates and similar feelings about the saturation. I was trying to extenuation the difference between the ages but I may have pushed it a little too far. and for the blobbyness? (sp?) I'm going to go back into my normal map and tighten them up
You probably already know this but 3DSK have some awesome reference for hands, definitely check them out!
reworking the lighting and materials now! updates probably coming tomorrow sometime. any more advice would be appreciated!