I started off this project a few days ago and I decided to use polycount forum for my daily blog posting. This project is for the rookies, which will be due on the 31st May, so I'll finish this project by then.
Finished Baking normals and UVs. Will start to texture it for next, after that, I'll add some props on the Oden stand (cup, suke bottle, chopsticks etc.).
FOR NEXT: -SP coloring -Add props (sake cups, sake bottle, plastic cups, chopsticks, Japanese style plates).
Spent a few hours to fix the normal and AP, also adjust the model a bit. Starting texturing now. *like this one here, one of the AOs that need a bit of fix.
FOR NEXT: -SP coloring -Add props (sake cups, sake bottle, plastic cups, chopsticks, Japanese style plates).
FOR NEXT: -increase the contrast of different woods - -roof too perfect - -curtain too dark - -wheel normal - -wheel darker - -back of roof darker - -sculpt the curtain
Replies
FOR NEXT:
-Finish sculpting the rest.
-UVs
-Use the lowest polycount version of the model for baking
FOR NEXT:
-UVs
-Baking (normals)
-SP coloring
FOR NEXT:
-Baking (normals); Refine UVs.
-SP coloring
FOR NEXT:
-SP coloring
-Add props (sake cups, sake bottle, plastic cups, chopsticks, Japanese style plates).
Starting texturing now.
*like this one here, one of the AOs that need a bit of fix.
FOR NEXT:
-SP coloring
-Add props (sake cups, sake bottle, plastic cups, chopsticks, Japanese style plates).
Have been working on improving the texture.
FOR NEXT:
-increase the contrast of different woods -
-roof too perfect -
-curtain too dark -
-wheel normal -
-wheel darker -
-back of roof darker -
-sculpt the curtain