Current progress : -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Hi Guys, I started to work on a Dwarf Slayer from Warhammer universe during my spare time. Here is the…
"For me, texturing and sculpting can be especially draining, and sometimes the retopo/UV/baking combo (even with RizomUV or Marmoset) ends up eating way more time than I’d like. It often feels like I’m fighting the process instead of moving forward." Well, all of this is self-imposed really. Nothing forces you to work on…
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This is a project that I've been working on for the past week or so. The guidelines were to take a model you have already created and to create a "new" and an "old" version. The project was to mostly focus working in the material editor and lighting settings in UDK. I choose my hand model and decided to mess around with…
Hello to my fellow polycounters! I’ve been working on a character in the evenings after my day-job, in hopes of pushing my portfolio forwards. In the past I’ve either had a fairly generalist portfolio, or the chosen designs were not visually strong. I’ve reflected a lot lately, and decided to push forwards with a stylized…
I realized I didn't have a progress thread here for the Allegorithmic contest A Road Trip in 2016 My actual progress thread is here. I will be finishing this piece in the last 2 days, there is already some progress and didn't have much time to work on it but it is what it is! I wanted to focus on Modularity for the meshes…
Current progress: ____________________________________________________________ Greetings polycountians, I've started a new little project and decided to start sharing progress from the blockout phase, because why not. Here's the blockout: I've actually done a bit more progress but I'll share that a bit later for continuity…
I started off this project a few days ago and I decided to use polycount forum for my daily blog posting. This project is for the rookies, which will be due on the 31st May, so I'll finish this project by then.
Progress Post 2: The Progressing. Two progress posts in one day! What a world! With the uploading of Chains of Fate version 1.2, I've taken a redirected approach for my story. As highlighted in the end of my progress post, I felt that Varus' presence within the story was very minimal. I wished to change that while keeping…
A few reasons for me. 1) I had very little support when starting out in this career and no one would hire me for one reason or another (even with recommendations from existing team members at a studio). Now I have actual fans that adore my work and the combined work of my team. I owe it to them for their continued support…