[ QUOTE ] yeah that kinda got to me in the end. Vrooom! But it is fantastic also. Freewheeling is something you gotta try to see how detailed the audio actually is. Traditionally playstations doesn't peak until they hit the end of their life-spans. Considering the 360 started crashing when we ran it at 1080p, I think the…
Hey everyone! The small team over at Bohica Studios, http://www.bohicastudios.com, has finally come out of hiding and is looking to expand operations for preproduction on the UT2k7 total conversion "Talon 1-5." We currently have eight highly dedicated and ambitious developers and are looking to recruit a new generation of…
You ask 'are games getting any better'... then state that games suck.. then rant about how amazing Halo's AI was.. then state that you want a perfect AI... Spazzy a little, no? If we did have 'perfect AI', I doubt they would want to play games with you..
Hi, how much is important for a companies to see grooming skills of a 3d character artist? and i assume they prefer haircards grooming? i see a lot of professional work on artstation but those characters are assembled by various artists. But i guess that's the case when you already get into a company/industry. But what if…
Hi everyone! I'm not new to Polycount, but it's been a while since I lurked this forum. I'm getting back into 3D and I'm looking for feedback and critique on what I do so I can improve! My current project is a sculpt of Jeor Mormont. I'm still in the blockout stage, have only added some wrinkles, but I'm thinking that…
We are looking for a talented Maya animator, preferably with experience animating characters for commercials, or a TV series, to come and join our award winning team at our EVIL Animation studio in Bath. www.evilcorp.tv Please forward your Showreel, CV and a covering email to jobs@evilcorp.tv Location: Bath, UK…
Hey guys, We are looking for a talented animator to help us create hk_project, check out the offer here! if you have any questions, feel free to drop me a PM ;)
Haven't posted in a while. Did some cleanup and added the final detailing on the skin and metal a little bit ago and have started on the low poly. I'm trying a new method for retopology and it's taking forever lol, so getting to baking is going to be a ways away. The color texture isn't exactly where I want it to be, so I…
hidiho, so I was surfing again, mostly on art sites and found a lot of very well crafted paintings and pictures. While everyting, very professional und well done I thought.. hmm what the heck. No Painting , done in 40+ hours can beat a 30 min speedsketch of Craig Mullins who is basicly just using rough lines and some…
It's two different approaches. You could sculpt on the smoothed version of a subdivision modeling mesh, but that's then locked at the highest subdivision you ended up using, and, like you noticed, that's quite high indeed in order to be able to sculpt freely and not run into problems (although you should still work from…