sry guys, i need your help. when complate polypainting character in zbrush like this (hightpoly) : [ame=" https://www.youtube.com/watch?v=mqkMaLmIG5w"]Tribute to Stanley Lau's Pepper - WIP Polypaint & Sculpt - YouTube[/ame] i use retopology in zbrush made lowpoly, and export to 3ds max, create UV complate. i re-import to…
Hey Polycount Community! I love art stuff, but this is the first video game art project I have been a part of before, so any help, pointers or constructive criticism is very welcome! As soon as I learned of this contest i knew the style of skin I wanted to produce. I love the Cyberpunk aesthetic, so following that in an…
I am looking to make a TC named 'Pandaemonium'. In short, this TC will be a third person shooter, akin to Max Payne or Devil May Cry and is about a Vampiric mercenary hiring himself out to the highest bidder. For more info on what I've planned, please check out the Design Doc. It goes into far more details about…
Hello I recently joined and would love some feedback on my portfolio. I’ve been working professionally for about 10 years, mainly in industrial/product visualization, but I’m looking to grow and potentially pivot into stronger creative roles. Lately I’ve felt like I may have hit a plateau. I’m trying to honestly assess…
I guess i should just keep praticing then.. I'm feeling a bit less clueless about hand painting now, less than i was before that is. Now my current project to improve both modeling and painting (also finally did my own UV layout rather than blender's smart UV) She's 800 tris, i'm painting on a 512 x 512 map inside blender.…
I can't get this working, if I remove the break the script works, but it creates too many erroneous groups, with the break in there it creates a single group, but then when I run the script again it ignores the if statement? Any idea what I'm doing wrong? string $transforms[] = `ls -tr`;for ($t in $transforms) { if ($t ==…
This isn't fair. I see a thread titled "I think my ex is trying to kill me" with so many pages of replies, and I'm thinking it's a thread that escalated quickly out of control with some kind of resolution. Not so!
I am just getting into 3D. I am really interest to work in movies and games, just i am not sure which one to go. Just now, i am practicing hard surface modeling. I am posting this thread, just to get to know you guys and to understand the industry. What i mean with this is.... how do you guys work so many hours at work? I…
https://cdna.artstation.com/p/assets/images/images/000/559/958/large/morgan-yon-26.jpg?1426773755 thats the image, but i dont know how to make the water surface in unreal :c some of the cable sinks in side soo