Does anyone know how to avoid seams in your textures when using "convert to file texture" to bake lighting in Maya? If it would overdraw by a pixel or two that would save a tedious hour's work in PS fixing it. I'm still using Maya 4, BTW, but if there's a way to do it in later versions I'm still interested as we're…
So i'm in the process of teaching myself Maya, and i'm at a point where UVs are becoming more of a thing, since i want to texture and what not, and to me UVs are a bit complicated to learn, though i'm not sure if that's due to Maya since i've heard it's UV unwrap and what not is horrible. So i'm just wondering if there is…
Perpetual Fx Creative: Looking for a skilled Maya Dynamics specialist for an video game currently in production. Experience with video game engines is a plus. Must be a quick learner and able to comprehend engine documentation. Must be a Problem solver. Must excel with use of Maya Dynamics. Excellent verbal and written…
Hello, everyone, I had a question regarding moving a subtool from Zbrush to Maya to edit some forms (in particular to extrude and add in sharp lines). Is there a way to move my subtool from Zbrush to Maya to edit without having to decimate? I can't do what I want with the decimated model in Maya due to the mesh being the…
I've been working on a duplicate along path script for Maya, wanted to share it around with the hope that it helps more people! :) http://www.creativecrash.com/maya/downloads/scripts-plugins/modeling/curve-tools/c/duplicate-along-path John G
Hello. I would like to ask you for you help. I used a lot of Maya in previous days but right now I am switching to blender. I have difficulties with getting used to blender, especially pivots, snapping and aligning. Of course I am googling and doing my own shortcuts but it is still very confusing for me. Right now I am…
Hey there, is anyone else tearing their hair out with the target weld tool in Maya 2016? So, I want the texture to follow the vertices when I move them (not in the UV window) Currently I am merging some vertices (with the new target weld tool) in the perspective window and the texture does not deform with the change of the…
I can't ever get Maya to auto pack UVs well. When watching other people using Modo or whatever else, they can get some pretty tight auto packs. But with Maya, I can't seem to find the right setting for this. Any advice?
Hi ,all I exported a mesh using MAYA exporting MAYA select FBX. But .I found many extra mesh that I don't need had been expoted also. I don't knoen Why? Hope somboay can help me! Thanks!
Poleaxe Games is seeking a talented animator to create character animations for our Steam Early Access title, Empire of Ember https://store.steampowered.com/app/980640/Empire_of_Ember/ . As the successful applicant, you will be creating melee attack and defense animation on a dedicated first-person viewpoint rig in the…