That's a great feedback sandwich if I ever saw one, thank you! Yes, I was imagining I'd try and split up my art station in a few categories, such as "All" and "Environments/Props", per what makes sense to send to different type positions, maybe a little bit like Mark van Haitsima - https://www.artstation.com/mvhaitsma Nice…
Greetings guys, I'm new to this community and I hope the thread is in the right place, because the theme I have feels like ... yea you know ... like a general one. I'm a 26 years old/young hobby artist mainly focused on environment art and worked on smaller mod projects and some personal things. Usually I do my art in my…
Hello Folks, At school I took the character specialization class (which was a mistake but whatever). I want to try myself at environment modelling for games so I watched some tutorials about...environment modelling for games (obviously). They all said to work on grid for easier workflow, but I can't use myself to get it…
Hi, I'm not really new to modeling characters and objects, but I need a bit of guidance in the way of learning to make environments. Are there any really good tutorials out there--preferably ones that deal with building creation and creating buildings within larger environments. My biggest problem right now is modeling the…
Sorry for the noob question, but I've been wondering how do you make sprawling natural environments (game worlds) that you see in most video games? If I'm not mistaken it has something to do with megatextures and modular meshes. Does anyone know of any good resources/tutorials teaching how to do this in Maya? I've always…
Treyarch in Santa Monica (www.treyarch.com) is seeking experienced realistic Environment Concept Artists for 1 month in-house only positions starting immediately. Game industry experience is preferred by not required. To apply, please submit your concept art portfolio and resume to marina.shamashevich@activision.com with…
Hi everyone, over the past few months I have worked on two major projects that I hope can replace my current portfolio. My goal is to be a game environment artist, so I would like your opinion on whether these projects show I have the skills needed to be hireable in a junior position. If not, please let me know what I…
Hey hey everyone! For this project I am making a Desert town environment inspired by the Temple of Anubis map from Overwatch. Firstly, I found some really sweet concepts of similar environments on google images and artstation. So from here I decided to paint out some concept art in Photoshop to experiment with composition,…
Hello Polycount once again! :poly009: My next environment piece is from the anime/manga Full Metal Alchemist, specifically the room from Episode 3 "Mother" (first anime series) where Ed and Al tried to transmute their mother back to life: Back in 2005 when I first decided I wanted to be a game artist, I went through an…
Hey all! This is what i made from our 3 week Environment assignment we got i school. The course was focused on using and learning Zbrush. I made a sort of "log in screen" scene, with a cartoonish, hand painted and sort of Darksiders 2 inspired look (or well, that was my goal anyway) xP So this is what i came up with:…