Hi all, I have a problem with finishing stuff. I think thats fairly common, but I have no clue how to get past it. I currently use Zbrush, and I love working with it. I got myself a cheap tablet and as soon as I got the hang of it, I started project after project.. but without finishing anything. Currently I'm at the n-th…
Hi all. Polybition Studios is a new games company that is starting development on the 9th of January 2017. We are currently looking to fill the role of character artist/animator for a 6 month project. All work will be carried out remotely so, as we are based in London, applications from similar time zones will be given…
Hello, so i tried to baked my textures from Highpoly to the LowPoly model in substance painter, but something weird happended. I've got strange quad edges all along the model and it seems that the highpoly details are being projected so randomly, can you help me with that please ?
Here is my progress on a hand painted project, no normal or spec are going to be used. This is in maya viewport unlit, it will end up getting lit in UDK. Constructive Criticism would be appreciated.
hello A sneak preview to our next project ,its a shooter game played in our 5Di system for amusments parks some concepts arts and the first model Thanks for watching
Finally got to finish my first ever project in Unreal Engine 5, during a 9-month period! Extremely happy with how this turned out, I'd appreciate any type of feedback/support on this! https://www.artstation.com/artwork/WmQydE
This is a WIP of the main charcter for a student project I am working on. I could use some critiques, I don't feel that it flows well and I'm not sure what to change or add. Oh and the reason the two gaunlets are different is because eventually the right one will be a weapon of sorts.
Hello there, almost done my last personal project. A lowpoly model based on Akira´s anime, kaneda. My first time with Marmoset, a lot things to study, but definitely it´s awesome to make real time renders. ...any critics or tips are welcome...thanks HASTA