Today was an exciting day for me i live in a small town population of 44,125 people im making a independent 3d animated movie about Bugz in a post apocalyptic world with 3d artist all around the world we have a finished movie script and and some concept art take a look at www.cgwhat.com or…
Hi Everyone, my name is Sam, and I'm a college student majoring in Digital Art at Cañada College in Redwood City, CA. Your career path is very inspirational to me: I don’t know very many people in this industry. As an aspiring artist, I’d love to learn more about which skills you’ve used the most and what you’d expect from…
I working on a mini series called "The Launch gate" I using bunch of software Daz3D, Poser, MAYA, Motion-builder, I clone, and After Effect to make it. My PC is not super powerful but I do have a Titan X. I just want to see how you guys feel about some of my work. One of the problem or I should say is future problems. Is…
Hello, marvelous work on this site. Very nice to be here. I wanted to share with you some progress on a few images for my professional portfolio. Different states of completion. I hope you enjoy it. Silhouetts.
Good day fellow artists of the 3D! Life has been a bit of an uneasy rollercoaster this past year-and-a-half, and thus I have not been very active around these here parts, but I'm finally back to doing what I love and would be overjoyous to hear from some of you and get some solid feedback and critique on my latest…
Hey guys. Now that I am a little more comfortable with PBR and Quixel I want to get into making a few more custom materials, I would like to delete my experiments and frankly bad custom materials. Is it a case of finding where they are saved and deleting all the relevant files? I also noticed when trying to find them that…
Hello lovely peeps, I'm very new to writing scripts but have always wanted to get more into it! I'm currently trying to write a MEL script that selects all objects with the suffix of hg in the mesh name, adds the existing lambert to all, polySoftEdges everything, deletes input history, and cleans up the scene. I've added…