Hi, I've started work on a likeness of Peter Falk (Columbo). I'm not great at characters so would like any critiques or advice. Concentrating on getting a decent sculpt for now. Will have to think about texturing and stuff later. I'm nearer a stage where I'm thinking about surface-detailing and making unique features... or…
Hi everyone. First post in a while here. I want to post my glam shots and progress of my TMNT sculpt WIP inspired by a series of paintings by Dave Rapoza. I plan to start designing the body and posting my progress here. Here is a color BPR with a little photoshoppery magic and a matcap BPR to see the sculpt detail. Enjoy!…
Hi there! Would like to share and show my last piece. I was inspired by a Carl Forsberg's work that caught me at first sight. Plus, I took as reference aliens and creatures from Avatar movie and Star Wars. It's been a great exercise to improve my skills in Zbrush and Marvelous Designer especially. It would be cool to know…
I did this for a 300 level class at Ferris State University. I know the hair's crap but other than that how'd I do? any tips on future projects/ how to make hair (with out zbrush's actual hair fibers)?
That's not a valid reason to give games special protections over other goods and it is irrational because that's not the fault of the market. It's the fault of a poor business model. It is entirely possible for other industries to experience the same problems you just pointed out. Is it rational to make the same argument…
Nice scene, I must say I did like the cutout effect on the sea, I would offer the alternative opinion that I liked that cut out better, but must say, the blurry gravel was looking quite bad. The mast looks like it's from a huge galleon just scaled down. It's out of place.
Since the original seems to focus on characters (at least for now) I was thinking we get one started for us environment guys. Anyone interested? We can create a new poll for the theme or use this weeks current one (medival/fantasy).