Hello everyone! EDIT: People please read the post, if your portfolio doesn't have any PSX/PS1 style models don't message me I am in need of a 3d modeler with an eye for PSX/PS2 era style games. The game that will be using these models is "cyberpunk themed" We are looking for complete models with textures and for them to be…
Hi all, I'm new to 3D modeling and I'm using Autodesk Maya for character modeling. I simply wanted to know that should I model clothes within the Maya or is there any best alternate tool that I should use for modeling clothes.Thanks!(sorry if this question's stupid, I already mentioned I'm new :neutral: )
Hello Polycount! My name is Chad Perkins, and I have a unique opportunity for one talented modeler that is looking for a little money and a lot of exposure. Please read this entire post before responding. This model is for a short film that will be used for a massive training series on Lynda.com, one of the top 100…
Good day my fellow forum go'ers, Pretty dump question, but I want to learn about what got you really talented guys into modelling and what would you recommend for me to model I have a few ideas of what want to model but I want, more than one opinion.
So I'm doing this very realistics and precises models for work, of organic looking bags and jewelry. This are for upclose products shot, I model everything but the stitches (for the bags) which I do with textures. I'm doing the modeling and unwrapping in Blender, then going to Substance Painter for texturing and back to…
when modeling a character for animation do I model there weapons in the same file as the character or do I make a separate model and import it? My programs of choice are akeytsu and iclone7 if that helps any. I'm new to both programs so I'm still learning how to use them. I'm just looking for a push in the right direction
Hello, so I am possibly going to be freelancing for an indie game dev team - however, I do not have a Maya license. I have the Student version only. So, I know that it's not legal to profit off a model from the Student version. However; let's say that I model a bunch of things in the Student version. Now let's say that…
This is call to all modelers and texture artist of all skill levels. Jailbreak-HL2 is nearing its first release, but is lacking one model crucial to gameplay. The flag. We need a static model of a flag for the blue and red teams, and then we're essentially in a state ready for our first release. All interested should…
Hello everyone. First time posting here. Earlier today I started on a new model and I rendered out an untextured version to gather opinions. I've been told that the model looks like a toy because of how glossy it is. I have also been told that it looks like rubber or plastic. Other than simply texturing the model, what…
Currently looking for a freelance artist who will work on a case by case commission basis for interpretation of designs and look/feel of artwork provided. Most models will be firearms, military equipment, in game props or third person model views. Minimum standards applicable to consider; -Punctual based on pre-agreed time…