Hello, so I am possibly going to be freelancing for an indie game dev team - however, I do not have a Maya license. I have the Student version only.
So, I know that it's not legal to profit off a model from the Student version. However; let's say that I model a bunch of things in the Student version. Now let's say that AFTER I complete those models, I purchase a real Maya subscription. Then, I export the models made in the Student version to the official subscribed Maya version.
Would it THEN be legal to profit off those models, even though they were originally made in Student Maya?
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I should imagine that as long as you have a maya license at the time of profit then you will be fine. I don't think there would be any need to export from one to the other though. I doubt there's any details in the files of your license, although I may be wrong.
There is some header information in 3d files exported from applications, there's most likely some license info in there.