Hello, i just finished model. Original inspiration is from Joe Madueira and his wonderful game Battle Chasers Nightwar. In first i did a highpoly model, than lowpoly retopo. After, i baked ao and curve maps which helped me with hand painting of diffuse map. I hope you will like it.
Hey guys, This is a game myself and two other artist have been working on for over two months now. In Dark Clouds you play as viking inside of a world that just does not make sense. Our goal for this is for it to be as immersive as possible through our art and visual effects. We are about to wrap this project up on a few…
Hello Polycount, you guys have a great community here, I'm a longtime lurker and a first time poster. I figured I'd dump a couple pieces that I recently finished. The first piece is a mech modeled from a concept done by an awesome concept artist, I've dubbed it the Shock Box. This second piece is based off a concept that I…
Its not real pressure control though. It just sees the size of the pressure area as larger with the soft end of the capacitive stylus. Well ok its a "form" of pressure control I guess you could argue. http://www.greenbot.com/article/2462889/shield-tablet-review-the-best-tablet-for-gamers-but-not-for-everyone-else.html
Finally learned to texture. Can't say I'm completely happy with the result. I did a rough attempt at baking (not the proper way, simply by shading in photoshop). I did remove the gloss effect, however, and that is a step in the right direction. 384 faces is final count. I don't want to spend too much longer on this guy, as…
Author: CloudyCatV Genre: Drama, Introspective Characters: Taric, a random ,grumpy
girl Words: 613 Contact: alecxis97@gmail.com (the name alecxis is wrong intentionally) Story in the PDF. Is It enought to post it here to join the contest?
The blade material definition is a bit weak, it looks like matte plastic. Same thing for the leather handle, looks like you just drew dark lines there and called it a day. Your bolts on the shield are missing TONNES of highlights and contrast. Overall not a bad start but needs more material definition, contrast and…
Hey! Wanted to share with you this Prop I did. I'm actually pretty happy with how it turned out! https://www.artstation.com/artwork/8evm4n Head over to the Artstation link I posted for more images including wireframe! Thanks everyone!
So today I am doing something I don't normally do a whole bunch. But this year I plan on posting more often. .. I've been a long time poly counter, I, to be honest, spend a lot of my time in the polycount hangouts but only posting once in a blue moon but today I felt the need to start this thread to help me push this…
Just a quick work in progress showcase of a new prop that I will be focusing on over the next month or so! This will be completely modelled in Zbrush, then brought into Maya for retopology and UV adjustments and then finally brought into Unreal/Marmoset for final renders and set dressing with some Quixel materials and…