mLichy: Whoa, didnt you just start doing maxscript recently? Nice work so far, your way ahead of me :P Edit: Threw together something that would work on single or multiple verts/edges/faces. It moves the actual pivot to the selected components averaged location. Run "$.pivot = curObjPos" to go back to the previous pivot at…
Hello, I've been using and experimenting with UDK last few months, so this will probably be easy as cake for most of you. I have an elevator set up, controlled with kismet and little unreal script (custom sequence action). The problem is with matinee animations. I have 4 floors and 4 switches (one on every floor). I also…
Work on the texture of the luminous elements of the ceiling. The intensity of light is 0, 1, 2, 3. I check the texture at different distances. Intensity of light is 0 Intensity of light is 1 Intensity of light is 2 Intensity of light is 3
OH. 3ds max modelling: 1 = Vert 2 = Edge 3 = Seam 4 = Face 5 = Element - 3ds Max UV Mapping: 1 = Vert 2 = Edge 3 = Face? 4 ? 5... No shortcut allowed for element select toggle. Lets not even get into Ctrl + 1 etc...
It happens only within (0;1) space. And in the other 3 squares (-1;1), (-1;-1), (1;-1) u can move shells without any glitches... why?... there must be some way to solve it.