Hey folks, I haven't done a proper human character from beginning to end in a LONG time. Recently I decided I wanted to finish one up after doing my beholder here. I didn't want to get too caught up in the idea development process and just wanted to build on something I love so I decided to do a character from the book…
Good day, folks! I am a member of Hourai Teahouse, a doujin video game development group. We are currently in the process of a very ambitious project, a Super Smash Bros. game using characters from Touhou Project. Progress is going slowly but surely and we are in need of a bit more help. That is where you folks come in!…
Waited to post until the *morning* here on the west coast so y'alls would see it. This is a spec piece I've been working on more as a way to reinforce the skills I learned from the three month class I took this spring. I never picked up the arms and legs since I was more focused on the the actual process - I'd get to step…
Over the month of September I am running a "Materials Mentorship" program through Patreon. The main goal of the mentorship is for the artist to create one or two materials over the course of a month with tools currently used in AAA production pipelines. The materials will be created referencing real life sources, as well,…
Hello everyone! After a few long years Monothetic is finally ready to announce our first commercial project, Beacon! We're a team of 9 members who originated from the Half-Life 2 modding scene. After the release of Black Snow in 2012 we formed Monothetic, and since then have been working on multiple projects mostly part…
hey guys, here is what I got. Story: (InProgress) My beast will be atheguardian of the king's princess. This mystical creature's duty is to protect the princess from any threat. Nevertheless one day a dark force (the kings worst enemy) tricked the guardian and kidnapped the princess. After the guradian realized what…
hay Poly-count pple this first time to post here so i hope u like what i will do my target to make a stylized room from various concepts and styles to one style that i defined it here on this model work still in progress. goals: 1-finish the room in 45 day 2-post every weekend my progress 3-poly target 15K poly 4- improve…
Hello! I've been working on learning how to properly create models with the intent of going into a video game creation profession. At the moment I feel like I can't progress as fast as I once did just on my own, so now I'm finally biting the bullet to put my work out into the world, as lackluster as it may be. At the…
Hey everyone, I wanted to share my progress on the elderly character
model. After receiving valuable feedback, I've focused on refining the eye
shader and enhancing the skin details to achieve a more realistic look. I've
also adjusted the overall proportions and added subtle age-related features to
better capture the…