Hi all. I've been scouring youtube/google trying to find a good tut on the whole process on creating low poly hair for games. While i've found some decent ones, i've had trouble following through with a definitive method. The tutorials i suppose all start in a point where i'm having a hard time following, and none of it…
Hello guys, I'm new on the forum and kinda new to the videogame art this is my first attempt in making my first game set the concept is from the ps2 game disgaea 2.. I'm not trying to follow the concept 100% I just want to be able to do good texturing and modeling I don't know too much about what are the main rules to…
Hey there, I've had this question in my head for a little while now and I haven't quite worked it out or found a way around it... but I've watched all these tutorials about baking maps to use with substance painter and I'm wondering how flexible SP/SD is when you use maps from xNormal... So my problem is that I've baked…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…
[FONT="]Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking talented 3D Artists - Environment to join the Montreal studio's team.[/FONT] [FONT="]Gameloft is an international developer and publisher of video games for…
I was following tutorials for POM in CRY and for some reason it does not turn out the way I wanted it to, getting all sorts of problems. If I don't have the Height bias all the way up to 1, I get texture popping that moves when my camera moves. For the displacement I followed a tutorial, I have tried two ways in which one…
Update on Post #20 Click Here Or just keep scrolling down all the way. Original Post Just a question I have for artists here. Mostly this is about sculpting characters. I have made multiple characters. Some better than others :P But the issues I have is; usually they look just about the same. Especially the face. How could…
So I have a spline and I have a model. I attach to motion path and it rotates my model 90" and then follows the path just fine. I switch the up axis so I can get my model to follow the path correctly, but when I apply the flow path object the lattice deformer gets twisted randomly as I move the time slider. Any idea, this…