Hi people. You know of any tutorial that teaches you have to do these kinds of clothes ? I 'm going crazy and I can not find anything. Or any idea how to do it. Thank you.
Hey, I've gotta make a skybox for a custom UT2k4 map, but I'm not sure what the best way to go about it is... Should I just use stock photos and make a matte painting for it? Paint it by hand? Is there any tools that can help? Also, does anyone know of any sites with good royalty free stock images of skies? Thanks a bunch.
I had a free week between semesters, and because I have wanted to explore more stylized stuff, I bought a tutorial on how to create a stylized sword prop by Sabrina Echouafni on Flipped Normals. As someone who is still relatively new to sculpting, I like stylized stuff because it is more forgiving, and I can just have fun…
Plan is a good one and high resolution at 4k for a hero portfolio piece I'd want to squeeze in every pixel could possibly grab thereby hopefully capture the attention of eyeballs that actually matter which typically, at a glance what you've created is worth their time continuing too scroll through a detailed breakdown how…
Hey, is is it possible to make several images of the same object. And then have a algorithm to calculate out more details into a single picture. Like having 3 pictures in 8k and get a 16k as the end product. thanks
The AI seen in the picture is killed, but the Mesh remains like that with the following displayed my bot has no handler for UTSeqAct_AIStopFire and UTSeqAct_AIStartFireAt .... What am i supposed to do here? somebody please tell. Seeking help.
Hi all, I've been following a udemy course on environment creation and one of the assets is a bookshelf seen below and for the low poly he just adds a 1 segment bevel to the un-subdivided model and that works for him. This doesn't work for me when baking and I end up with all sorts of weird artifacts and edges, (different…
I'm going to share this little project I started last night! I saw a picture of a Hulk on Pinterest and thought, I want to do something similar. I started sketching with ZBrush using a head base I have, and something was coming out, but it was still a bit strange because I wasn't very interested in the comic book look. I…