Zbrush can be picky about mesh files. Where did the mesh come from and what format was used?
I started off with just a standard cube "tool" that ZBrush had in the preset toolset.
I ended up deleting a bunch of subtools that I had, but for future reference, I'd still like to figure out what the heck caused this. ._. Would it be my comp's memory can't handle ZBrush with so much history or something?
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Neither does lowing the triangle count of my dynamesh...
I ended up deleting a bunch of subtools that I had, but for future reference, I'd still like to figure out what the heck caused this. ._. Would it be my comp's memory can't handle ZBrush with so much history or something?