Hello I am from N Logic Studios and we are looking for an environmental artist to help us on our project. Applicants must have previous work experience creating environmental models. RESPONSIBILITIES INCLUDE: Creating dynamic, visually pleasing low and high poly models Texturing real-time environments and objects in line…
With Modo Radial Align Tool you have the option to conform your selection into a perfect circle but also to an N-sided shape like a Pentagon or Triangle. It also comes with a nice option called Rotate that it changes what edges get connected in case your geometry gest twisted. Anybody knows a script for Max or Maya for…
My current project for a demo reel piece; the N-480 Siegerotor aerial artillery platform. (Yes, it's gigantic.) It's not designed to be physically possible - it very much takes some of the liberties that games like Dawn of War did, in the sense that it might not be very feasible, but it looks badass. I did shift the gun…
Ok folks this is my first time posting here, so I hope I can get some much needed help. My problem is that of the 5 sided ngon and tri situation where I cant fix one or the other without creating new bad geo. This is my first character model for school, and while it won't be going into a game engine, I still need to figure…
Officially you have time until 30th April to finish this month challenge. (ready for game engine model). Though there isn't anything stopping you from finishing early or after. Anyone and Everyone can participate. We will start a new voting thread one week prior to the beginning of a new challenge where participants can…
Hi there, I'm in the midst of trying to take a very detailed organic sub-d mesh and clean up the topology so it can be taken into Mudbox. What I really need is a (preferably free) plugin/tool that can highlight any tris or n-gons within the mesh, so I can go in and quad those areas before importing them to Mudbox. I used…
Hey
Everyone! My name is Chris, I am a part of a group called Reim Entertainment. We
are looking for new members to join our team as we are entering the next phase
of development! Here is a little bit about our project, team culture, and the
open positions we have. Overview Studio
Name:
Reim Entertainment Game: Anzen:…
Hey Polycounters, we are currently looking for the support of an FX Artist for our UDK Project Incursion, a coop action hack 'n slay for PC. Below is a video of our prototype which was developed by our team of 13 students within two months. It shows off really basic gameplay and a mostly blocked out environment. Obviously,…
Hello everyone, this is my very first post on this board and I have a very noobish question I think. Well, first of all, Im a german guy and my english is sometimes - naah - name it wonky. Please ignore this :D Okay. Now to my question. I want to make a simple Jump N Run. Well, simple is relative for a complete beginner…
Hi, Runic Rampage is an old school Hack 'n' Slay in the style of the Gauntlet series and elements of Beat-Em-Ups like Golden-Axe. You can read more about the game on indiedb: http://www.indiedb.com/games/runic-rampage We are working on the game for about 1 year and the core gameplay is nearly finished. In figures:* coding:…