sorry for the nagging but: - use a proper title next time - so more and better qualified people can answer this - note perhaps what package you use (max?, maya?,..) - again get better help with this - maybe change that screaming signature as for the linking in animations - the easiest way would be to use animation layers…
If that dome was a nurb with just few like 4 isoparms you could easily pull some control vertices while keeping the dome neat I think. I'll try to make something similar for test when i get home from work.
Hello guys. My question is software independent, technique based. So, If i were to have make an open world game and i make hundreds of people in my modelling software, and when things would come to make a face solution that can be compatible with sharing 1 animation across hundreds of models, and lets say i wanted to make…
Hey guys! So I'm currently working on a temple environment and I've really been getting into Zbrush for adding detail. Only problem is I know some detail is pretty heavy and I'm looking for an effective way of making the normal maps awesome. The detail into the assets would make the environment go a hell of a long way in…
I'm creating a small scene consisting of standing stones with a central carved rock piece. The ground around this piece is dirt with grassy mounds surrounding each stone. I'm at the point where I'm considering how to add the grass but it's something I haven't done before in UE4. I already have a modelled out chunk of…
First thread on here. Pretty new to the videogame scene but am working on a few games for school. Take a look y'all. I dream to be a digi-sculptor for high-end studios like blur/weta/ilm...etc Music based brawler: (Heroes of Rock) Particle effects: Skybox: Small Enemy maya model given to me: After I sculpted obj. Concept…
Hello all, So at last I'm trying to get more serious about learning how to make meshes for my characters; I'm always struggling with this. But now I am planning to create some characters that I would like to animate. So first is a talking worm, this guy is going to be a central figure in this project. He needs to be able…
http://www.cnn.com/2005/SHOWBIZ/TV/07/25/people.aniston.ap/index.html whats sad is that someone will actually pay alot of money for this whats even sadder that its on CNN's top headlines interestingly enough this item which had some historical importance is on sale for less…
I'm re-doing my resume and there's something I'm not sure about. For my last freelance gig, I had to teach myself how do some very specific glass materials. What would this job be called? Or is there even a specific name for it? I also did the modelling, texturing, and lighting. But since it was a central part of the…