I'm still pretty new to substance. I get everything painted and looking the way I want in painter, but when I bake them out and import them into an external program (I tried marmoset toolbag 3 and redshift for c4d) I end up needing to heavily tweak the textures in those programs to get them looking right again. So one…
I didn't believe it myself, but seeing a huge collection of UV texture grids is pretty neat! We'll also shoot you over to CGChannel and 3Dexport for some other goodies we know you'll dig. The Art of Dante's Inferno CGChannel put up a fantastic interview with Richard Larm and Ash Huang of Visceral studios, where they go…
Hey everyone! About to graduate college and I'm working on getting my meager portfolio together and put up on my site along with a demo reel. Been checking out Marmoset lately to render my characters. If anyone has any helpful tips about setups in Marmoset or just character presentation in general it would be much…
Hey everybody. I've been working on a low poly version of some sort of dwarven/viking monument that you can see here. I'm using Zbrush and Maya alternatively, first i created the base mesh in Maya. My problem is I don't exactly know what would be the best thing i could use between Bump map / Normal map / Vector…
Hello! We're looking for a 3d artist to render and animate a 3d model of an Ice Cube with an Ethereum Logo inside it. There may also be more 3d work besides this. Similar to this: anchorprotocol.com Please contact us at icymoneyfi@protonmail.com Thank you!
I'm working a developer working on an independent puzzle game in which the whole thing is an animated painting hanging on a wall. (I go into more detail about it here.) I've decided to re-render the background graphic of a painting hanging on wall in order to support 16:9 and higher resolution monitors. Unfortunately I did…
Hello, I need to get rid of this yellow/orange flecks. They are showing in my Vray render (3ds max) and I am going crazy about it. I guess it has something to do with lighting.Thank you for your help. :)
Hello, I'm looking for a Render Engineer who can rewrite code for an existing Unity shader using Computer Shader and Procedural Draw in order to improve performance. If interested, please contact me at dcaine@well-preparedproductions.com.