@ artquest Thanks a lot, i am planing on redesign the background of my blog to make it more like a website feeling and adding all the break down images of my characters in there, thanks for your advice! and i think i will just redo my website right before i graduate, make it simple and easy to navigate. @ Anuxinamoon i…
I am looking for a character animator and rigger with experience developing games in Unity Engine, and enthusiasm for science fiction and first person shooters. For additional context, I am currently a Product Manager working full time at Riot Games, and this game is a side project that I hope to release one day. I do not…
Finally finished this damn character character itself normal map emissive map spec level spec color diffuse all at 2048X2048 weapons(both shield + spear) emissive spec level spec color diffuse normal map 1024X1024 map here you go guys Im now starting on my RTS character from warhammer, making a style character thats based…
Good day! The most important issue is payment - this is an indie project where, there is no financing, a payment of% of income, or a fixed price of work after the release. Briefly and on the case: Already as 5 months we are developing a remake of my mode Pure Reflex (Dota 2), for an independent game on UE 4.…
Hey! This sword lady is the result of a Freelance work done for an great client, VFX Apprentice. I had an absolute blast making this character - it really makes a huuuge difference when you are working with a super dope concept to begin with, as well as having a very easy and cool client to work with. The character was…
For this character I’m picking up a concept that actually in the Overwatch artbook. There's a ton of amazing work in that book (buy it, it’s good!), but this one definitely caught my eye. She’s a neat early hybrid between what later became Mercy and Symmetra. I’m going to take this design and develop her a bit into a fully…
Hello, my name is Juan Jose Caratino I'm from Argentina am character artist / 3D Generalist Caratino Juan Jose Florida - Vicente Lopez - Argentina juanjo3dmax@hotmail.com http://caratinojuanjose.blogspot.com/ (ASK FOR A PASS) Professional Experience 2011-Present Senscape SRL Argentina Character modeler and texture/shader…
My idea for my character is an orc ranger kind of character. Most of the face/body sculpting will be done in Character Creator, and clothes will be made in Marvellous Designer. I'll try to do the rest of it (the hair etc) in Blender.
This is the model of the main character for a game I am working on. She will be updated with more outfits in the future! This is a rigged and game-ready model. I followed a proper game character pipeline and focused on trying new methods of approaching a protagonist character. She was a blast to model, and I hope you like…
Hello Polycounters, I just finished up this character for a Character for Games class I'm taking. Thought I would share it with you fine and talented people. Concept by Mitchell Mohrhauser. Learned a lot on this project. Can't wait to start my next character! Concept It's 5am, time for bed...ZZzzZzzz -Gruntpunch :poly003: