Hi. I have weird problem while working on my textures in Maya and Photoshop. Normally I make my texture in PS I click save texture and I switch to Maya to see results, so I press RELOAD button in files attribute tab. Everything works fine but after few hours of working this way Maya eats amazing amount of memory and my…
After changing to directX 10 in configure driver and reloading max, all objects are rendered with triangular faces even when I turn it off in configure driver and reload. Also the main grid lines that cross 0,0 are missing. Anyone else have this problem? To be honest i've no need to use directX 10 I was just fiddling…
Execute it : macroScript Macro1 category:"DragAndDrop" toolTip:"" ( NitrousGraphicsManager.SetTextureSizeLimit 4096 true ) Than reload your scene that will be just nice !