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Unity doesn't play animation same as I made in 3ds max (Separate parts don't move)

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I made an AK-47 shooting animation. Its reload thing moves back when animation plays  in AK 47 in 3ds max but when I import it to the Unity and when I play it it just moves the main body little separate parts don't move like that reload thing I don't know its name (people pull it after putting the mag in)

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