The title says it all. Not only would a demo sell more of the product, but it would also appease my inner child's heart that is crying each day as the release inches closer.
Hey this is my first artwork on artstation. And also my first full project. It took me a few months of off and on working on this. I change my workflow multiple times throughout and found one that works great for me. This is my render of a Mini Beryl Pistol. Please leave me all of your feedback below i know there's issues…
Anyone up for a small gamedev project during holidays? I am a programmer, and I have 2 weeks for random fun stuff. Let me know if you'd like to join and have some fun.
Hi, is there any artist interested in modelling/drawing for an already working FPS game? I'm looking for clean sci-fi design. Beside a fair share and credits, you'd have a lot of creative freedom. thx
I'm trying to re-familiarize myself with the procedure of UV unwrapping by flattening a hand I created not too long ago. Critiques are welcomed. (Help me become a better texture artist!)
Hello! We are a brand-new team called Desperados (yes, we really are desperate). We are working on a new game mainly for fun and to gain experience together, with the goal of publishing it one day and creating many more games in the future. At the moment, we are looking for 3D artists (at least 2) to help us create assets…
Hey guys. I really need some feedback before breaking her symmetry and posing her. Concept: https://www.artstation.com/artwork/ZZR2G Thanks so much if you take the time to do this!
WildWestGames Development, a small indie group is looking for a talented 3D character freelance artist to create old western themed characters for upcoming MMO. Suitable candidate should either use 3dsMax 2009 or Maya 2009. Must know how to texture and rig your own characters. Reply here with your portfolio and skype…
Hi, we´re looking for a 3d character artist to work on two realistic human characters. 1. average/athletic male 2. average/athletic female The models should be anatomically correct and complete. Head hair should be created based on planes/textures. You´ll get all details and references upon assignment. I am looking forward…
People who build up a portfolio around architectual viz, where do they get their reference? I mean, if you type living room into google all you will find is arch viz's of other people, do people invent their concept for a living room for example? do they learn design? thank you for the input :) P.S. any recommendations of…