Hi everyone, I'm currently going through a tutorial on creating a modular environment and I am really struggling to create this part of the model. I want this piece to be modular and snap to the grid I have set up in Max and to line up with the pathway pieces I have already made. The tutorial I am following is in Maya and…
If you are so concerned about getting a cheaper version of a modeling package you may be better off looking at other modern software packages. Getting an older version of max is really doing yourself a disservice because it would be denying you any sort of tech support is something went wrong; no patches or expectation of…
ok so I asked again: the license transfer option (PDF stuff) is very useful for companies that switch their names, or lets say artists that leave a company and receive software that they may keep (the company itself then cant use the license and software anymore). As long as no money is being transferred its legal. The…
At first - sorry for my english. I have an object, and unwraped UVs for it (for diffuse texture) on 1st map channel. I choose again 'Unwrap UVW' and change map channel on 2nd, then click 'Edit UVW' and I'm changing UVs for e.g. lightmap (or I'm doing it automatically by some program) - and ethg is allright. And now, when I…
So I've been trying to generate cubemaps inside max using either of the two methods listed on the wiki ( metal Bump9 / Reflect Refract map) but everytime I try to do a pick object and create, nothing gets done. I get a little picking icon on my mouse pointer, but I can't seem to select anything in the scene. I've tried…
yep , definitely Max Payne 3 turn "much much" better than GTA IV ( even with a good PC I've got a problem ) . It's NOT a case of Max Payne 3 !!! Get all patches , last driver Your video card and if Your PC is not older more than 2 years (***), You can enjoyed 100 % ! Direct X 11 !:poly142: (*** I hope You didn't buy some…
I second max 2011. It works better for me, and you have all the new and latest options available to you. And whats best about max 2011 imo is that you can save out max 2010 files. This means that if you need to open your work in max 2010 for some reason (in my case I work freelance with people who do not have max 2011 and…
Hey everyone I'm having this odd extruding problem in max 2010. Basically what I'm trying to do is take a cube (that has an edge wrapping around the center), take the top half, and extrude them out. All of them connected still and still centered. None of the "extruding types" seem to do what I want. Local Poly is the…
Hi guys. First let me start out that I am a total noob in Max. Anyway I'm building some assets for a game in Maya then importing to Max, as FBX, in order to import the assets into the game. Once I import into Max, the only thing I do is set up the game specific shaders then export. After getting the first asset into the…
I'm having trouble getting a standard 3DS Max camera to output cubemap images. I have set FOV to 90 and am using a 1:1 aspect ratio, but the resulting images do not marry-up. I don't want to use the Reflect/Refract Map, so I would most appreciate advice directed toward using the set-up I have described. I have done this…