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Help with 3DS Max modular curved path

Flaminbeef
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Flaminbeef null
Hi everyone, 

I'm currently going through a tutorial on creating a modular environment and I am really struggling to create this part of the model. I want this piece to be modular and snap to the grid I have set up in Max and to line up with the pathway pieces I have already made. The tutorial I am following is in Maya and uses different functionality, I've tried using the bend modifier but I can't seem to get the same results. This may be very simple but I'm really struggling with it so any help would be great!

Thank you!

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