Home Technical Talk

3d max - How can I see 2nd UV set in 'Edit UVWs'

At first - sorry for my english.

I have an object, and unwraped UVs for it (for diffuse texture) on 1st map channel. I choose again 'Unwrap UVW' and change map channel on 2nd, then click 'Edit UVW' and I'm changing UVs for e.g. lightmap (or I'm doing it automatically by some program) - and ethg is allright.

And now, when I want to modify, change a little bit or just see UVs on 2nd channel for lightmap, I choose again Unwrap UVW (change map channel for 2nd)-> Edit UVW... and I see all the time UVs mapping for 1st channel :/

How can I do (is it possible) to see 2nd UV set for lightmap?

Replies

Sign In or Register to comment.