hello, i would like your advices... ok, so lets put it like this..........what to upgrade so i can run nicely substance painter on this machine? is it adding more ram? or graphic card? here is screenshot:
hello, i am making 3d models for my game. It is turning out to be a very hard and flustrating task. I was wondering could anyone here perhaps tell me how they learned to model? im mostly looking to learn how to model things like phoenix, dragons and other awesome beast. please tell me anyway you guys learned or if anyone…
Hello People! I'am new to this forum and I'd apprecaite a little favor Can a Half-Life modeler please assign my (attached) model to the defualt Half-Life 1 deathmatch skeleton? I'd greatly apprecaite it and would include your name in the credits when ever I use this model! Thanks and much greatfull -SUBS-Lenos
Hello I am new to Maya. Can someone explain to me the process of exporting a UV map to photoshop? I have already created UVs for my object but when I use snapshot to export the image as PNG nothing shows in Photoshop. I dont believe my object has a material/ material ID ether
Hello I've just noticed the challenge so I suppose I'll join, so far i will pop only little mood-board that I've made and i'll add more updates later! :) I will produce this one using: Unreal Engine 4 Zbrush 3DS Max Substance Designer(potentially) Bitmap2Material Good Luck :poly142:
Hello all, I'm currently working on a water desalination project, I'll be showing in how the water gets filtered and purified. I've added my progress to a site and would like everyone's input on my progress thus far, I still have a lot to do, but i'd like to make it look as nice as I can. the site is www.justindavila.com…
Hello, I am been trying to create dota items, however I am somehow stuck at the parenting and binding to the spot correctly. I followed tutorial video step by step, but when previewed in game, the weapon is not at the correct spot as intended. Is there anything that I did wrong? I am pretty confused now... 1: I have my…
Hello! I have been working recently on a new stylised shrine scene, inspired by the awesome concept of Grady Frederick, but I have been getting an issue when trying to render a small clip of my scene… For some reason some thiner objects in the video appear weirdly transparent ( see screenshots below, the difference with te…
nice start on this, but why is the ground dead flat? Adding in some slight hills, or hell even some major ones will help make the scene seem more natural.
Hello, my name is Israel. Question? Could you give me feedback on my 3D animations when you free? I've animated this 3D bouncing ball. What do think about my timing, squash, stretch, and rotation of the bouncing ball? Here is my youtube video link of my 3D bouncing ball to get feedback. https://youtu.be/3AEvql5xxAg