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Stylised Shrine UE5 (Feedback and Help are very welcome!)

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Vasco_Lemos polycounter lvl 2

Hello! I have been working recently on a new stylised shrine scene, inspired by the awesome concept of Grady Frederick, but I have been getting an issue when trying to render a small clip of my scene… For some reason some thiner objects in the video appear weirdly transparent ( see screenshots below, the difference with te top one is harsh), mainly tree branches, some wood and stone ornaments , etc, any solutions or suggestions would be really appreciated! Thank you in advance;)


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