Some old shit, between 2-5 years old. I had some 7 year old shit (my first model, I made it when I was 11) , but that was many hardrives ago and is now lost forever:
Hello everyone! :smile: https://www.artstation.com/artwork/Bm25VD Just finished a new study in Substance Designer. I wanted to create an old wood material inspired by an old deck in a house I used to live in in Switzerland. Check my Artstation Post for high res renders and let me know what you think! :smiley: Cheers!…
A 4 year old was found with a beer in hand and wearing a pink dress by police. http://www.newschannel9.com/articles/year-987196-old-christmas.html This is something you don't hear about everyday and id be horrified if it was my child.
Hi there, I have a problem whe i try to open a old project done in the version 2017.4.0, when I try to open it in the new verion 2017.4.2, the software crash and every time in the folder appears i file with the name of the project ***.painter_lock. Someone can help me ? I tried yo reinstal the old version but nothing…
So I started this guy today. Its just an old guy bust but somewhat stylized. I didnt want a super realistic character nor a super cartoony one so I decided to go with this one. The main goal for me its to retopologize and bring him into marmoset. So far the head its pretty much done, I think. I'm working on the torso and…
Hello Polycount! This thread will be an art dump and critique for the project Desolation: The Old World. Desolation: The Old World is a 3D top-down metroidvania game being developed by 5 game designs students. We plan to show you our art while the project progresses. We will happily hear your feedback and ideas and answer…
I really dislike the ribbon. It is slow, quirky and I'm just used to the old PolyBoost interface. Any technical artists out there figure out a way to get the old interface back? By luck I was also just wondering if it is maybe hidden or embedded in max2010?
It's come a long way and I appreciate everyone's feedback. I am going to continue to post in this thread any additional updates, but here is a current view of the piece as it stands now: ========================= OLD POST: Most of my stuff is grungy and has that U3 look to it, so I figured I would start something new. I…
I've been working as an animator since I was 19. I'm 35 now, but I feel old. So old. When I was at Microsoft / Ensemble Studio there were many late 40's and 50 people. But I wouldn't call them old.
Legends speak of a man who was recently part of a studio closure. He returned to a 4 year old WIP thread in the ancient temple where the the greatest of the 3D wizards honed their craft for years. He hoped once more to draw upon its magical essence and wield it to complete long unfinished tasks. Link to the old…