I really dislike the ribbon. It is slow, quirky and I'm just used to the old PolyBoost interface. Any technical artists out there figure out a way to get the old interface back? By luck I was also just wondering if it is maybe hidden or embedded in max2010?
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yeah there are a few new features i like. the new swiftloop preview and then buildEnds/buildCorner seems to work better. But the interface is a garbled mess. Moving the ribbon up top to the sides doesn't solve the slow responsiveness. Another thing I find annoying is I used to be able to hit "set flow" on vertices and I can't do that anymore with graphite.
I guess I should just stick with 2009.
Actually I was hoping to get 2010 behave like 2008. I hate 2009 but your 3ds clean makes it more intriguing now. Last time I used '09 it was so slow. Still on the fence because it sounds like polyboost can't be installed with your 3ds clean?
...and the other half of the population are confronted with team-wide upgrades in a studio environment. i thankfully do not have to use 2010 (yet - for now we have to ship a game after all) but it can only be a matter of time, really.
therefore... bring on the knowledge to make custom interfaces for 2010! i didn't care for polyboost so far (got too many tools that are only good for special occasions already) but if there's some good stuff in there, why not integrate it in style.
I imagine its a helpful feature to someone wondering what the button does, but after the initial curiosity is satisfied its pretty damn annoying.
Yes plz.