So I was watching this video, and I was wondering where I could find this matcap? [ame=" https://www.youtube.com/watch?v=Us5Nh_jx1D4"]Clay Time : Time for Art #3 - YouTube[/ame] I've looked everywhere, and I really, really like the look it has. Anyone know how to get such a result? Thanks!
I'm making a test scene in CE3 and I need to turn off sunlight and use a basic 3 point light setup. I have a totally enclosed space yet the sunlight is essentially shining through and overshadowing the lights I have placed. I thought that turning the time of day to midnight might help but it desaturates my model due to…
mLichy: Youve brought up a really good point. Ive completely failed to convey what environment art is through my selection of work. I really appreciate your honesty! Alex3d: Thanks for the feedback! The vases are getting the axe as soon as I have something better to show. Also, I appreciate your opinion on mod teams and…
26,000 tris for your Pod....................... So now that I'm on lunch I can critique this fer realz. Here's the biggest problem that bugs me. Your renders are really noises and jaggy and just hard to look at. I can't tell whether it's the anti Aliasing that is making it hard to focus or just your texture work...but…
I went to AI San Diego. Believe me - Nobody was happy with the policy here. not teachers, not students, not academic directors. i Seriously doubt that AI organge county - less than a couple hours north - had a terribly different experience. I have BEEN following you on this. not once have i suggested that the school stop…
im using 3ds max 08, mental ray to render, to create an animation of my character. now my head has an sss skin material on there but my clothing, weapons, etc are just standard materials. those standard materials has a slot for displacement and i love it. how can apply the same material (displace) on the sss skin material?…