Hey gang, I'm totally new here but I am a new grad in Game Design and Development. Although I've been trained in 3DS, I went into Maya which seemed more popular among animators for some reason. I'm aiming to get my 3D skills back on track, I'm a horrible texture artist but I've had my eye on a few tutorials from the wiki…
We are looking for 3D artists and coders for our game Rotting circuits. It's a open world sandbox survival game set in 2050, think terminator meets the walking dead. As a 3D artist you'll be working on the following in no particular order environment fabrication, prop fabrication and character creation. As a coder you will…
I've created about 20 models, each with their own texture maps, I was going to manually alter them all to fit on one single texture atlas and render it out at 4k, but.. I've already painted all the maps and it's going to be a nightmare scaling my UV's and lining up all my textures to those uv's on a new texture atlas. Is…
This is great, love the lighting! The biggest problem for me is that the effects are overpowering everything else, so I can’t really focus on anything but the sparks. And the spinning camera makes it harder on top. I would suggest toning those both way down. The materials have a nice amount of grunge, but I can’t tell if…
Hey everyone! I need to texture a spaceship. There are 10 parts to it and I need to create a color ID map for each part. Some details are not geometry based, meaning they would need to be hand painted/masked not by geometry. If I did this in Photoshop with 3DO it would only be able to look at one map at a time so it would…
Hey guys, I've been searching everywhere for a way to create planes with UV controlled by splines in 3ds Max to make placing hair cards a lot easier in that program. The only way I know similar to what I'm trying to accomplish is by using a set of modifiers like I'm showing you here: This is obviously not the cleanest…
Hi everyone, hoping to get some good critique here while I try and update my portfolio. I'm currently a 3d games artist at a small online/ios games development studio here in the uk, my true calling though is more towards the higher end of gaming and film, so I'm steering this new demo reel of mine towards that. So the…
Hey everyone! I recently finished up a tutorial on creating game ready procedural Rocks assets for UE4 Hopefully you can learn a thing or two on my process and feel free to let me know if you have any suggestions, critique, or questions about anything you see! Video preview https://youtu.be/GmYNEkHl4ik Free Demo version:…
Hi, i've tried to use DDO and faced with the problem. I load all elements and press "create". And I see this window after all. Although it should be like that according of tutorials. These tabs (Albedo, Bump, etc) just don't appear and i can't use program. – I've tried with several english versions of Photoshop – There is…
We are looking to expand our team with someone to create pre-built supports for our new resin miniatures. This ahould be done in Chitubox. Artists must have these skills: * knowledge of Chitubox * understanding of supports, overhangs and 3d printers in general * Checking finished models in Preform is recommended Interested…