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My second ever created head (female)

Hey gang, I'm totally new here but I am a new grad in Game Design and Development. Although I've been trained in 3DS, I went into Maya which seemed more popular among animators for some reason. I'm aiming to get my 3D skills back on track, I'm a horrible texture artist but I've had my eye on a few tutorials from the wiki section. I'm hoping to one day become a successful animator, but in the meantime . . .

I'm looking for critiques on this head, it's supposed to be for a female hero for a game. It's the second time I've created a head and face ever, so I'm hoping to push this even further. Any pointers would be a huge help, or if you noticed anything that looked weird. (I still haven't picked up on the lighting, hope that's not a bother.)


RFront.jpeg
RSide.jpeg
R3.4.jpeg
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