Hello PC, I have a problem trying to rig this metallic elbowpad with its straps. The idea is making the straps deform with the arm, for which I'm using Mesh Deform; but I want the elbowpad to simply follow the movement of the arm without any deformations. Since it's a single object I can't use vertex parenting because it…
I have a female charcater that can waer a hooded cloak.I will be using biped for her but wanted to get some help/advice on the best way to rig the cloak bearing in mind that i want to be able to add/remove it for various renders.
So I'm playing some Resident Evil 5 on Xbox, and there's this boss that really makes me wonder how they did such a thing in realtime Watch this video to see what i'm talking about: [ame] http://www.youtube.com/watch?v=8VCUL5N91gU[/ame] I'm curious, how do they rig such an insane thing for realtime use ? Seems like a…
One point he failed to demonstrate, which definitely hurt his presentation... was not showing the 'auto -rigging' portion of the program Simply 'loading a skeleton' into the mesh and then applying a skin to it is far less impressive than showing the program predetermine or automate where the skeleton bones would be placed…
hello all, please help me : How to rigging and Animate weapons (ak47- gun - so on )professionally and realistic using Maya for use in UDK like : https://www.youtube.com/watch?v=wGaH3EzZ8KY Thanks in advance :)
Hello We need a zombie dog to be modeled, textured, rigged and animated (only run and jump if required). Please contact with your examples/ smaples and pricing information. Sketch and concept will be provided. Write to: srvhere@ymail.com
If you're looking for 3D animation for your game, here's why you should consider hiring MLC Studio: 1. Unlimited Revisions You'll work closely with your MLC animators (and riggers where needed) every step of the way to drive the direction of the project, just like you need. This collaboration makes it possible for us to…
So im making this bipedal lizard creature. Obviously still early days on the sculpting process but i thought i would ask before i go too far.. I want this creature to be able to walk on his hind legs in that kind of hunched over position, but also be able to walk on all 4 limbs, kind of like a werewolf. What would be the…
Looking for an artist who is familiar with designing characters for UE4 that have capable facial rigs as well. Use will be for a game and possibly tutorial creation. This will be a shared rights project with potential for profit sharing depending on successful use. Reply to this thread or contact me at the email (jeremy at…
Perfered Contact on Discord: @Darling#2862 Email also available at dravenkish@gmail.com Hi there, I'm just a regular guy who lacks 3D model skills. No company, no startup. Pitch: The project itself is replicating a model based off images as close as possible. If you can match a realism-toony style, feel free to send a…