it has nothing to do with nipples or anything sexual. it's about the practicallity. let's see A)run around without a bra and have your breasts flopping around with every stride or B)wear a bra and have them stay in place. depending on the sizes of the breasts it can also hurt to have them bounce around like that. male…
I’ve been trying to get cleaner highlight flow on this model, but I keep running into issues where the highlights feel muddy or break abruptly — especially on larger surfaces and edges. I’m working in Toolbag using HDRI + a few lights. From a modeling standpoint the surfaces should be clean, but the highlight flow still…
I'm in need of a detailed way of exporting my opacity map on my character, none of the pages I've found have a clear-cut way of explaining this. I'm using PBR Metal Rough default export settings and am exporting to Marmoset toolbag for rendering. Should I be exporting a certain file type? I usually use PNG for most of my…
Hello, I was making an object by starting it with 2 different objects and my plan was to join them together in the end. So I did all the modelling and then I uv-unwrapped them while they were still 2 single objects. In the end I wanted to join them together as a single one, so they keep the unwrapping but sharing the same…
Hey gang! I'm very very new to zBrush and have been wanting to learn it for eyars. Now I have the chance. Anyways, I am trying to make a tree in zBrush and I figured using the zspheres would be the better starting point. When I got it to where I was happy I noticed an issue on the mesh version. The branches don't have nice…
what would be the best solution for a modeling problem such as this here. i'm looking for a faster and easier way to weld these verts so that they create a nice even seam as a single mesh. i've always wondered if there were better ways. i normally align each vert to the opposite corisponding vert ; vert A's x coridnate is…
@Benny_Jam Sweet, happy to see another crate and looking forward to read about your experience creating the fabric cover :-B Blockout looks solid so far! I would remark that the rounded corners are maybe a bit too tight if compared to the original design. But maybe that's a stylistic choice you made or is going smooth out…
Update1- Here I was deciding how I wanna keep the table and the wires and looking at the overall details. I soon found that arrangement A had problems with my eye leading to the junction of the wires below the table to so I changed to B. (I don't have a screengrab of the actual arrangement but I thought I'll share my…
Thanks for the clarification on the maps! Im not sure i understand fully though. Do you have your diffuse/norm/spec. then in the same file, edit the R,G,B channels and use UDK somehow to use them on the material? I know you can plug certain channels in in UDK, but i dont know of a way to edit the R G and B channels.…
In the case of having an offer on the table with Company A and having Company B interview you with an offer to follow, you could mention after the offer that you have another offer (which presumably is higher) asking them to match it, if you prefer Company B. You can't really use it to go back and forth in a sort of…