I am creating a warehouse enviornment using MAX and UDK. I was always told to preserve my poly count when creating enviornments for games and want to know what is the standard for creating things like bolts and screws, as my enviornment has alot of them. Do I use decals? Do I just model the basic shape of the screw onto…
I recived this today and i immediately thouht it would be wise and generous to share. ** Dear friends, clients, and colleagues: I just wanted to let you know that Erik Asorson Studios will be known simply as Asorson Studios from now on and we have a new website, URL, and email. Please update your records. Thanks for your…
Hello, all! I am a newer 3D artist leaning towards creature & environment building I have to interview a fellow 3D artist, doesn't have to be the same focus, just someone I can gather interesting answers from Anyone who can, thank you so much <3
Hey Polycount, I have made a set of next gen eyes and in order to make the iris reflect layer work I have to set the global opacity to 0 and transparency to best. When I do this the alpha breaks on the hair, I was just wondering if there is any workaround I could use or any settings that I need to change in order to stop…
In Episode2 when Amidala and Anakin are visiting her home planet and she's wearing these dresses that are saying "Oh, look at me young jedi - THIS is what you're getting. Did you notice my boobs and how my clothes emphasize them? If I'll take a deep breath they'll just pop out for your pleasure which by the way will look…
"Best render settings" change immensely between different scenes. I think what your after is a clay type render. Just turn on Final Gather with mental ray in the mental ray tab. Then in the Render Settings, first tab turn off the default lighting. Or use IBL which is a tab on the very bottom of the mental ray tab. It's…
yeah, i looked at that already and it doesnt answer my quesiton, im not really trying to make a portfolio to get jobs, I just want to know the best way of showing my work. when people show their work on here, do they just hit "prtScn" then save that in paint after cropping?
Your link has an extra bracket at the end, might want to edit that. I see a bunch of commercials, and some cinematic/narrative pieces, just playing in the default sort order. So I'd suggest if you're targeting game animation work, you create a web page for it, and only show game work. All the rest is distracting from the…
Hi all. I need a little help here. Been a while since I am looking for an effective workflow for making a larger scene. I am already gathering all the references but I couldn't start, I am stuck on which way should i go. . I found a course but...there was a comment on this post.…
I'm currently looking for 3D character artist jobs and I'm not getting much reception from anywhere at the moment, which I'm aware is to do with a range of things I need to improve on. However, my question is how to best present a game ready model? Mainly which software to use? I've learnt from university to use unreal…