Hey Polycount, I have made a set of next gen eyes and in order to make the iris reflect layer work I have to set the global opacity to 0 and transparency to best.
When I do this the alpha breaks on the hair, I was just wondering if there is any workaround I could use or any settings that I need to change in order to stop the hair going insane?
Here is a pic of what is going wrong, any help on this will be greatly appreciated, thanks in advance
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You only need to worry about the gamma if you have gamma correction enabled.
It only happens when I set the transparency to best which sucks.