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3ds max 2012 problem with 'Best' Transparency setting

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barnesy polycounter lvl 9
Hey Polycount, I have made a set of next gen eyes and in order to make the iris reflect layer work I have to set the global opacity to 0 and transparency to best.

When I do this the alpha breaks on the hair, I was just wondering if there is any workaround I could use or any settings that I need to change in order to stop the hair going insane?

Here is a pic of what is going wrong, any help on this will be greatly appreciated, thanks in advance :)

hairproblem.jpg

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