heres a wip I'm working on. I'm taking a break from character and focusing on environments for a sec. this is my first room so, any help, tips, whatever critique is appreciated. I want to texture it all grunged up kinda like Silent Hill The Room. -los
hey polycounters! I've been sketching on this guy for a couple hours. This is my very first time modeling a full alien character. Tips and critiques are welcome! Of course this is a biiiiiiiiig wip!
Hey fellow users! After seeing all the wonderful forums and community activity, I decided to start a WIP thread for my project. Currently, I am still in the sculpting and hi-poly phase and am pushing myself to get out of that by chipping away whatever I can. My end goal is to get this game ready by the end of February, so…
Hello poly count. this is my first upload to the forum and I just wanted some feedback on my axe gun. still a wip. any tips/advice would be appreciated. 5745 polys. if you want some more images let me know. thanks pc :)
Just practicing a render of a skull. Using an in-browser photoshop-like program using a mouse: Pixlr.com (I'm like 1% done) RIP: (render in progress) Reference: Btw, does anyone know how to make a GIF of a WIP? (instead of posting multiple separate images?) Thank you.
Hi guys, I would like to share a wip of a personal project I am currently working on with mentorship by André Rossetto. I just finished the Highpoly and now I´m beginning the retopology and UV´s. It is based on a concept by Joseph Weston. Tips and comments are really welcome. Thank you!
Hello everyone my name is Sylvanna and i want to share my wip of a real time character model of Formula 1 Pilot, Max Verstappen, It's not even 10 percent complete, I just wanted to show a little bit of the progress.
Hi everyone, below is the WIP of my first matte painting and i'd absolutely love if you could all rip it apart! I've reached a point where i feel i could really use some feedback and possibly some direction on how i should take it forward. Thanks a lot!