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Author:
FrankPolygon
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[solved] Speedtree: How to increase size of the trunk in final atlas.
Hi! I am combining bark and leaves texture in a single atlas to reduce draw calls.I am having trouble finding out how to increase size of the tree trunk compared to leaves in the final atlas tex…
1
Last
Eric Chadwick
Dec 2024
Feedback Needed! Stylized Environment (UE)
[{"insert":"Hello all, I work on a personal project for some time now and I am in a point I can no longer make any meaningful decisions. I don't have much experience on stylized art so I would really…
2
Last
gRam
Jun 2022
How to model Low Poly Birch tree
Hi Guys, I'm trying to make Low poly birch tree but my output seems to be a little high and not good for our low poly game. Can anyone suggest to me any trick?Here is my output
2
Last
Eric Chadwick
Nov 2021
[SOLVED] Blending between 2 textures using vertex paint in UE4
Hello fellow artists! I'm in a dead end and would greatly appreciate if someone can help. I have made a tree, where lower half is sculpted and unique texture is made for in Painter and upper half is …
3
Last
Mink
Feb 2021
WIP Graveyard challenge CG Boost - Burning forest
Hey folks.I've decided to participate in the Graveyard Challenge hosted by CG Boost.https://cgboost.com/graveyard-challengeI didn't wanted to create a normal graveyard, but to bring it to the next le…
2
Last
AdrianZaplata
Jan 2020
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