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Author:
Justo
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subd
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Latest Post
Car modeling - Congestion of edges - How to solve ?
Hello everyone, here is my attempt at modeling a mini cooper guide mesh that will later be used to shrinkwrap panels onto.So far I managed to do everything looking nice and evenly spaced with good ed…
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Last
sacboi
May 27 2024
Low-Poly way too low ? Objects that were "sitting" on it now just "float"
Hello everyone. I have this fuselage over here with all these little details sitting on top that were matching perfectly while I was doing the highpoly. Now however when making a low things just "flo…
12
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pior
Mar 3 2024
Closed
Best way to tackle this mesh in a subd way ?
Hey everyone, I am modeling a ww1 aircraft engine cylinder. I have those fins on the top I would like to attach to the main shape.However as you can see I don't have enough topo on the fins to blend …
3
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Eric Chadwick
Nov 2023
Correct density amount for subd ?
Hey there, I am trying to reproduce a F-16 Flight Stick. While the main shape is looking accurate I had to apply subdivision 2 times to add (boolean) that extra detail part (in yellow)Is it actually …
3
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iam717
Jun 2023
How can I make a low-poly from a complex subd mesh ?
[{"insert":"Hi guys, I would like some tips to turn a high poly using subd to an usable lowpoly for games. I know the process is as simple as \"delete support loops\" but for some complex models, I h…
2
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Klunk
Dec 2022
Advice on this topology problem? (Converging hard and soft edges)
[{"insert":"I am trying to create perpendicular edges partway through a square-ish shape. I want one edge to be soft, and the other sharp.\n"},{"insert":{"embed-external":{"data":{"url":"https:\/\/u…
8
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MatCGI
Mar 2022
Help - SubD Acting strange between 2 Vertices
Hello everyone, I'm sure there is an easy solution to this and I'm just kinda stupid, but can you explain me why this happens to me?The edge is completely straight there without the subD and for some…
4
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PolyHertz
Aug 2021
Stylized Info Bot
Hello! This is my new project the Info Bot! After taking a look at my portfolio I realized I have a lot of organic stuff and houses, so for some variety and of course practice I decided to make …
12
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ThisisVictoriaZ
May 2021
Cutter subd [Finished]
That week I did this gun using subd modeling in zbrush , what do u think guys?https://www.artstation.com/artwork/GaeLe4 , more grid shots are here https://www.artstation.com/artwork/nY0Z2r
0
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jozin
Aug 2020
SMG highpoly subd zbrush [finished]
Hello guys! This is Smg highpoly subd i did recently in zbrush, what do u think?
0
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jozin
Jul 2020
Zbrush SUBD SMG
Hi dudes, just finished this piece using subd modeling in zbrush, zmodeler seems pretty convinient for this purposes, what do u think? MOre shots are here https://www.artstation.com/artwork/lxRx…
1
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jozin
Jul 2020
triangles in the middle of a flat surface in production-ready SUBD?
hello guys I have a question, its legal to have triangles (or ngons) in the middle of the flat surfaces accounting all edges have doubles properly (creased) and looking good in the case of production…
3
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jozin
Jul 2020
[WIP] Game Ready M4 Acog - feedback/ critique welcomed!
Hi everyone,here is a game ready M4 prop I have been working on, subD modeled in 3ds max and baked in marmoset. Images below show max and substance painter viewport.feedback/ critique is welcom…
19
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e_manual
Feb 2020
[WIP] Game Ready Škorpion - feedback/ critique welcomed!
Hi everyone,here is a game ready asset I have been working on. Modeled in 3ds max and texturered in substance painter with some quick preview renders in Marmoset, I greatly appreciate any feedback/&n…
8
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e_manual
Feb 2020
Kraken Pirate Cutlass (Critique/ feedback)
Hi everyone, I was hoping for some Critique/ feedback on this 3D asset, subD modeled in 3ds max (including all ornamental detail) and textured in subtance painter with some preliminary…
8
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e_manual
Jan 2020
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