Hi everyone,
here is a game ready M4 prop I have been working on, subD modeled in 3ds max and baked in marmoset. Images below show max and substance painter viewport.
feedback/ critique is welcomed!
SubD 3dsMax:
![Image: https://us.v-cdn.net/5021068/uploads/editor/fs/fnarfeae8i3m.jpg](https://us.v-cdn.net/5021068/uploads/editor/fs/fnarfeae8i3m.jpg)
![Image: https://us.v-cdn.net/5021068/uploads/editor/rz/44ts2v0q3pyq.jpg](https://us.v-cdn.net/5021068/uploads/editor/rz/44ts2v0q3pyq.jpg)
![Image: https://us.v-cdn.net/5021068/uploads/editor/7n/5977z8i134xp.jpg](https://us.v-cdn.net/5021068/uploads/editor/7n/5977z8i134xp.jpg)
![Image: https://us.v-cdn.net/5021068/uploads/editor/pa/fv36swdgum3b.jpg](https://us.v-cdn.net/5021068/uploads/editor/pa/fv36swdgum3b.jpg)
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Substance Painter/ Marmoset Bake:
![Image: https://us.v-cdn.net/5021068/uploads/editor/1x/yr2gm4nghqws.jpg](https://us.v-cdn.net/5021068/uploads/editor/1x/yr2gm4nghqws.jpg)
![](https://us.v-cdn.net/5021068/uploads/editor/97/85deuoet2vsc.jpg)
![](https://us.v-cdn.net/5021068/uploads/editor/05/snbr6oakung6.jpg)
![Image: https://us.v-cdn.net/5021068/uploads/editor/6l/zmlw8l9e99aw.jpg](https://us.v-cdn.net/5021068/uploads/editor/6l/zmlw8l9e99aw.jpg)
Replies
Indeed the scope does look a little soft, I will bump up the resolution, also needs more refined textures I think.
Thank you for pointing out the wear discrepancy, I will revise the weathering a bit.