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Author:
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PeterK
PeterK
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Latest Post
Skewmesh Tutorial
Peter K goes over an interesting work around to fix details that normally skew when baking normal maps Take a bolt for example, baked to a flat surface. The angle of the cage often skews the bolt, …
13
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JohanL
Jan 2015
F.3.A.R. Exis Art Dump
PeterK from Exis Entertainment posted some of the work they did for Day 1 Studios. Weapons, Vehicles, Characters, Mechs, really good stuff! The PeterK's boys over at Exis have been busting their nu…
3
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Mark Dygert
Jul 2011
The Pilot Paradigm
Peter Kojesta wrote a great article on Gamasutra about how to launch a new IP more effectively, and cheaper There has been a lot of talk going around about how the industry needs to reinvent itse…
2
Last
Nilix
Feb 2011
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