Toggle navigation
Polycount
News
Forums
Patreon
Challenges
Quarterly Character Art Challenge
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Sign In
·
Register
Author:
Chris186
Home
›
mesh
mesh
Discussion List
Topic
Replies
Latest Post
Car modeling - Congestion of edges - How to solve ?
Hello everyone, here is my attempt at modeling a mini cooper guide mesh that will later be used to shrinkwrap panels onto.So far I managed to do everything looking nice and evenly spaced with good ed…
1
Last
sacboi
May 27 2024
The mesh stretches when the bone is rotated
An example of stretching mesh:Example of stretching a mesh close-up:Automatic weight has smoothed the situation a bit, but it still stretch, here is an example:The same example, but only in clos…
1
Last
Alex_J
Feb 20 2024
Retopologizing very complex, hard to reach crevices within in a model ?
Hello everyone,As the title says I have a 3D bust sculpt in here I need to retopologize. Whilst there's nothing complicated in it in appearance there is that leaf crown, with very little spaced crevi…
8
Last
Neox
Nov 2023
Issue with rotating tail for 3d model in Maya
[{"insert":"I've been stuck on this issue for a long time and it's been driving me crazy: I have this model of Jabba (see image 1) which I bought off of CG Trader several years back. I want the chara…
9
Last
manx30
Mar 2023
Bad shading problem in substance painter
[{"insert":"Hi everyone, \nI'm having a bad shading error in Iray render that i cant explain.\nIs visible only in Iray, in paint mode i do not have any problem.\nThe mesh has benn exported from Blend…
0
Last
matibuc
Jan 2023
Sequoia Meshing Hacksaw 3ds Maxscript Error
[{"insert":"Hello everyone, apologies upfront as I lack the programming knowledge to understand the problem I am having. I have been trying to utilize Thinkbox Sequoia Meshing, the program comes wit…
2
Last
.morph3us
Dec 2022
Web 3.0 & the Metaverses
[{"insert":"Since we are in the Web 3.0 era, and we can already see many Metaverses launching and many players are adapting already. Would you as a 3D artist consider working in this space and get pa…
8
Last
pior
Oct 2022
Advanced terrain editor tools (Diablo 4 inspired)
Dear polycount community,I hope some of you can help me understand basic techniques used to achieve a custom made terrain tool engine like they have made for the upcoming Diablo 4 game. Here is the v…
1
Last
poopipe
Nov 2021
Question on a Character with Armour
So I've been working on an FPS for a while and I keep getting stumped on what the best method of optimising my models should be. The characters wear armour over clothing and I've tried doing meshes w…
4
Last
Skinner3D
Apr 2021
WIP: Need advice on topology optimisation for this kind of 3D situation:
Hello everyone, I'm currently working on this sword and want to improve my topology skill in general . The egravements seen at the center are meant to be recessed into the metal as I plan to use anot…
2
Last
VintageWarm
Jul 2020
Problem with mesh display in Maya
Hi! I am new on this forum and beginner in the modeling field too, so please, don't kill me for some obvious mistakes...Now I am modeling my workspace and got into trouble while making details of the…
2
Last
khaboo
Apr 2020
How would an object like this be divided up?
I'm modeling and texturing a gun I'm going to try to make functional inside Unity as practice. I have it all modeled out, low & high poly, but I'm a bit confused on something; in a professional e…
5
Last
NURBS
Mar 2020
Best software to bakes meshes with?
As the title says, what is the best overall software, to bake normal maps and more with?I myself use 3dsmax, but the bakes are not of a quality I would like. I also know about marmoset tool bag, but …
7
Last
musashidan
Jul 2019
Popular Tags
3D modeling
1,597
ZBrush
1,219
3d
1,121
Blender
1,042
Maya
1,014
Game Art
905
Character Art
854
3D Artist
830
environment art
799
Substance Painter
778
character
727
Unreal Engine 4
643
3d art
620
environment
589
3d character artist
530
stylized
510
Texturing
482
Hard Surface
469
UE4
457
Animation
446
concept art
438
critique
423
Props
412
3ds max
399
Unity
368