My latest prop piece. Found a picture of this unique looking instrument and had to take a crack at it. Full project can be found on my ArtStation https://www.artstation.com/artwork/3E9wLo
working on a new shader setup for my characters. got a bit weary of fighting with Blenders latest Principal shader, which has some odd features re the base colour, seems a bit weird to set up anyway I like this much better. neck needs a bit of work, but probably will add some kind of costume to cover it
Taking the weekend to relax and look for employment, but cranked out this(its actually a part of a fully animated teaser) which is a project inspired by the game Pseudoregalia. Unless I pick up commissions or employment later on, I'll be cracking away at an animation that explores the setting in depth.
Doggo for a game in development doing my part for the team This is the new version, the old one was something really fast I made for a game jam, you can look at it here: https://linktr.ee/CompanionGame Funny thing is i had to improvise 3d animation for that project , had lots of fun.
Hi, This an Environment Game map i created using UE5 , The concept inspiration cam to me While i was playing the Old Classic DooM , i like the textures and the concept of it , so i decided to create a game map in a realistic way recreating this textures using substance designer and painter , most of the props and kits are made by me and others like rocks are from megascans library , hope you guys will like it
You got a thread bignoof, i didn't want to post this yet but whatever i guess, welcome to guess whats going on, which i think is fun.
Want to guess go ahead, if you think it looks like something it probably does, this is my everything, but a "redesign", also. Trying to get better at making my "own stuff". Wanted something simple and fun, concept was 1st then 3d.
Hi everyone!! It is my first time participating in this forum 😅, right now I am with this concept: https://www.artstation.com/artwork/GqynB, and at the moment I am with the blocking, how do you see it?
try the old cross eyed VR on this pic. have to sit slightly further back and cross your eyes to see the effect. works ok, but have to mess with the interocular distance a bit. the fog is in VR too
Akuma - fanart I made this Akuma fanart because I've always been a big fan of the character and wanted to capture his strength and presence better. Tried to give him a more personal touch. Hope you like it!
Replies
https://www.artstation.com/artwork/Xgm51L
Stylized stone floor material. I finally wanted to make some stylized stuff for my portfolio. All SD and Marmo.
My latest prop piece. Found a picture of this unique looking instrument and had to take a crack at it.
Full project can be found on my ArtStation
https://www.artstation.com/artwork/3E9wLo
Egyptian Style Chest
I appreciate any feedback and support!
Artstation: https://www.artstation.com/artwork/nJ0GV4
Polycount link: https://polycount.com/discussion/222970/vegeta-3d-character#latest
Saiyan prince Vegeta work in progress. Based off concept art fromAstor Alexander: https://x.com/AstorAlexander/status/1240364119712075776?t=PQ5OQkJRxsIjQAbxPWg4ew&s=19
This is the new version, the old one was something really fast I made for a game jam, you can look at it here: https://linktr.ee/CompanionGame
Funny thing is i had to improvise 3d animation for that project , had lots of fun.
https://www.artstation.com/artwork/P6aXNr
https://www.artstation.com/artwork/5WBQgO
portfolio: https://www.artstation.com/max618
I'm currently working on 2 new outfits for my OC Mevenn from fan project Star Wars Redemption, done with sculpts so far, here is the last one I did :
(you can see more here : https://polycount.com/discussion/179144/star-wars-redemption-fanmade-project#latest)
Weekend Progress
I wanted to make a creature sculpt/texture
https://www.artstation.com/artwork/K3RAVW
Parallel requires you to rotate your eyes outwards, which is harder to do for most people, and forces the focus plane further away from the screen.
I made this Akuma fanart because I've always been a big fan of the character and wanted to capture his strength and presence better. Tried to give him a more personal touch. Hope you like it!
More shots: https://www.artstation.com/artwork/4Na2Gn
More in my Sketchbook thread https://polycount.com/discussion/comment/2796112/#Comment_2796112