This is the sweet spot for your low-poly models. Post 'em if you've got 'em!Low-poly hasn't really been a requirement in the games industry for a long while now. This thread is for low-poly art style appreciation, so please take note of these rough guidelines:
- Keep models under 1,000 triangles.
- Scenes are fine, if all models are low poly.
Some dedicated low-poly modelling tools now exist that make this art style a lot easier to produce;
Crocotile3D &
BlockbenchHere's a handy list of ways to make your art look right in mainstream 3D software:
Low-Poly Art Style Guide
Replies
Corvette C8.R I made in blender. Hope you like it.
Tris - 999
Texture - 256x256 diffuse
An axe I made with five different skins.
36 Triangles
64x32 Textures
It's downloadable from my Sketchfab
https://skfb.ly/oNZRV
tris:
chest: 220. seaweed: 31. fx+ground: 72.
textures:
chest: 256^2. seaweed: 128^2. ground: 64^2.
Also separating these out as .obj and releasing em for free.
Happy new year peeps.
tris: 66
texture:64x128
If you'd like to see more....be sure to check the art dump thread here: Thanks.
feedback are welcome !
https://www.artstation.com/artwork/1xzJkq
https://mrhommecrabe.itch.io/psx-bar-assets
Welcome to Doom Burger, home of the Doom Burger, can I take your soul sir?
tris:266
texture: 128^2
~2.5 hr
Update: killed a few more tris and uploaded .obj and .pngs there
Too late for star wars day, but hope you enjoy this Darth Maul
256x256 made on blender